Summer's Dew - Development Post #1
- Akash Oak

- Feb 25, 2019
- 1 min read
Updated: Apr 9, 2019
This is the first of many more development blog posts coming to highlight the development of my game, Summer's Dew!

Overview
The story follows Summer, an individual who is just another person in the whole wide world! She is exploring and living her life as a normal person would by having conversations, taking hard decisions and then living with the consequences. The game focuses mostly on Summer's exploration about her sexuality, by giving the control of her life to all the players.
The game takes place from childhood all the way to her adulthood. Through her journey, players will be able to choose what to do using dialogues.
Creating the Story
Currently, I've started plotting the main story points by using draw.io, which is a free flowchart creation software. The tool is particularly helpful since it's flexible and there's basically unlimited room to create a big flowchart.

Since there are multiple plot lines and scenarios, the branching narrative is comfortably contained in the flowchart.
Each scenario has been detailed and planned, with feedback from fellow peers, it's being changed slowly. Here's a small close up image it.

That's all for this blog post! Next post will shed light on the research aspect of the game and how I'm trying to connect with individuals to get inspiration for my dialogues.






Comments