top of page
Raise The Alarm
Team Project
4 Designers
Coursework Project - 2 Months
Project Manager, Game Designer, Sound Designer
Raise The Alarm was a serious game, which tackled the issue if "Pollution and Littering" via it's game-play. The game was an endless simulation, in which the objective of the player is to use the social media and advertising to raise awareness against pollution.
My Contribution
I worked on this game as the project manager, the level designer, the writer and the environment artist. The environment consisted of low - poly cartoonish art style which was made in MagicaVoxel software.
bottom of page