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Raise The Alarm

Team Project

4 Designers

Coursework Project - 2 Months

Project Manager, Game Designer, Sound Designer

Raise The Alarm was a serious game, which tackled the issue if "Pollution and Littering" via it's game-play. The game was an endless simulation, in which the objective of the player is to use the social media and advertising to raise awareness against pollution.

 

My Contribution

I worked on this game as the project manager, the level designer, the writer and the environment artist. The environment consisted of low - poly cartoonish art style which was made in MagicaVoxel software.

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