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Long Way from home

Solo Project

Coursework Project - 6 Months

Game Designer, Storywriter, Programmer, Artist

Long Way from Home is a 3D isometric puzzle game, based in a fictional magical world where everything has gone wrong. The game takes inspirations from co-op puzzle games and introduces two heroes, a bird and a tree who are stranded far away from home. The game was made for the Digital Media Final Project module at Kingston University as a Creative Body of Work.

 

My Contribution

The whole experience was made by alone, this included programming the mechanics, making art assets and animations as well as designing levels and narrative. You can download a prototype using the link below.

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