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Brushed
Team Project
5 Designers, 2 Artists
Coursework Project - 5 Months
Project Manager, Level Designer
Brushed is a single player Metroidvania game, made as a part of the semester end project of Year 2 in Video Game Design programme. The game is set in a world where all the color is lost, and it's up to our protagonist Markus to bring back the colors of this world.
My Contribution
I worked as the project manager, game designer, and the level designer as the team was small and the project scope was large. This was the first time I worked on the Unity Engine extensively.
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